I created this game during a course at Sonic college. As you enter the game you wake up in  a subconscious dreamworld and you need to navigate through this world, to wake up. The sound changes according to how much time is left to finish and is designed to stress out the player. The “warning sound”  applies when you get too near the edges and is made to have the same characteristics as the shepherds tone. Other than creating the soundscape, i recorded and implemented footsteps and made a composition of my version of “Heaven” and “Hell” for winning and loosing the game. Check out each version below.